What is Gravestone Dungeons
In a world where swords clash, shadows rise, and ancient secrets lie buried...
An epic adventure awaits.
From the darkest depths of forgotten tombs to the icy peaks of untamed dimensions, this datapack breathes life into the medieval Minecraft experience. A realm reborn with challenge, mystery, and untold power.
Dungeons now tower and sprawl across every biome and realm. Inspired by Dungeon Crawl and When Dungeons Arise, each stronghold teems with traps, treasure, and terror. Face off against custom bosses, conquer cursed halls, and unearth loot unlike anything seen in vanilla. Enchanted blades, arcane relics, and uncraftable tools that shimmer with elemental fury.
Each weapon is more than steel. It’s a legend forged. With secondary abilities powered by experience, time, or shadow, wielders unleash particle storms, potion effects, and devastating techniques. But power comes at a cost… some blades hunger for your XP.
At the heart of it all lies Direwood Keep... a fortress bustling with traders, wanderers, and secrets. Here, gold and silver coins are currency, and merchants like Cloud Nomads and Rogue Traders deal in exotic wares. Among them is Monk Zaccarius, guardian of the ancient tomes, guiding heroes on how to reinforce weapons through forgotten arts. And Eldrid, the mapkeeper, who holds the keys to every dungeon’s doorstep.
Magic, mystery, and mercenaries.
Glory, gold, and grim battles.
This is no ordinary datapack.
This is your medieval saga.
Structures
-
Arcane Nodeslocations:
-
Backwell Catacombslocations:Map sold at Eldrid Grayhair
-
Monastery of Highpeaklocations:Map sold at Eldrid Grayhair
-
Cloud Nomadslocations:Map sold at Eldrid Grayhair
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Direwood Keeplocations:Map sold at Eldrid Grayhair
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Edinborough Fairlocations:Map sold at Eldrid Grayhair
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Mirehaven Caveslocations:Map sold at Eldrid Grayhair
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Blackstone Mazelocations:Map sold at Eldrid Grayhair
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Emberstone Bastionlocations:Map sold at Eldrid Grayhair
Characters
-
Direwood Keep
Ysembert







1
Silver Coin
meow

Monk Zaccarius







1
Silver Coin










1
Silver Coin

Ragnar







1
Silver Coin

Harlan







1
Silver Coin

Fiona







1
Silver Coin

Alaric







1
Silver Coin

Faendal







1
Silver Coin

Lyra







1
Silver Coin

Eldrid







1
Silver Coin

Gilbert







1
Silver Coin

Duncan







1
Silver Coin

Finlay







1
Silver Coin

Cedric







1
Silver Coin


-
Edinborough Fair
Bodb







1
Silver Coin

Elana







1
Silver Coin

Arthur







1
Silver Coin


-
Cloud Nomads








1
Silver Coin

Guinemar







1
Silver Coin

Odo







1
Silver Coin

Ysabell







1
Silver Coin

Jerome







1
Silver Coin


-
Monastery of Highpeak
Monk Guillaume







1
Silver Coin


Bosses
Mechanics
Boss fights activate when a player enters the boss room. When the boss fight gets triggered any players in the dungeon will be teleported into the dungeon's boss room
The boss fight will end when all players leave the area, get killed or when the boss dies
Boss fights will not get triggered in peaceful mode
Boss stats scale with difficulty and active players in the boss room
-
Challengers in the Arena
When entering the arena with an Arena Ticket (off-hand) start a random boss fightdifficulty: easyoptions:
- Kaelthorians
- The Beast Rider
- Nightmares
- Chucky the Killer Bunny
- Skanka
- Frenzy Jockey
- Dire Wolf
- The Oozing Lad
- The Icicle
- Ancient Golem
-
The Witches of the Crystal Coven
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Mediumoptions:
- Kaidaia the Alluring
- Malificaia the Devious
- Sylvanaia the Appalling
-
Grimgar the Ferocious Bugbear
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Hard -
Shadow
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Hard -
The Blighted Marrow
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Hard -
The Blazing Devil
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Hardcore -
Morbex the Voidwalker
Additional information is hidden to protect spoilersDetails
Something small enough to escape casual notice.difficulty: Hardcore
Enemies
Every dungeon has unique enemies to fight, Each spawned through trail spawners that give loot at the end. These enemies are empowered when you enter the dungeon while you have the Ominous effect active
An empowered dungeon will significantly increase the difficulty of the enemies and increase the rewards
BEWARE. Enemies may spawn with new enchantments
Enchantments
| Name | Summary | Incompatable With | Max Level | Items |
|---|---|---|---|---|
| Adrenaline Boost | Requirement: Sneaking for 3 seconds. Reward: jump boost 4 8 | speed 8 2 | Sneaking | 1 | |
| Chorus Void | Passive: Turn shot arrows into ender arrows | 1 | ||
| Cultivation | Ultimate farming tool. Auto-harvest and -planting of seeds in inventory. | 1 | ||
| Experience Boost | Passive: Ores and mobs drop additional experience | Bow | 1 | |
| Holy | On-hit: on target weakness 3 1 | add +1 stack of 'holy'. Information: when a target has 3 stacks of 'holy' apply weakness 4 2 | 1 | ||
| Horse I | 1 | |||
| Horse II | 1 | |||
| Horse III | 1 | |||
| Illumination | Active: requires 1000 Magika. While not sneaking: on targets near player apply glowing 60 1 | slowness 10 1 | Active | 1 | |
| Inner Echo | Passive: uhhh, who's talking? | Experience Boost, Sweeping Edge | 1 | |
| Lightning Rod | ??? | Bow | 1 | |
| Molten Touch | Passive: Instantly melts ores into ingots and logs into charcoal | Slik Touch | 1 | |
| Potion Bag | Passive: Increased max stack of potions | Quiver | 1 | |
| Quiver | Passive: Increased max stack of arrows | Potion Bag | 1 | |
| Telekinesis | Active: Requires 000 Magika. Teleports surrounding items to the player | Active | 1 | |
| Veil of Shadows | Requirement: Sneaking for 3 seconds. Reward: | Sneaking | 1 | |
| Warpstrike | Passive: Teleport the owner to the landing place of the trident | channeling, riptide | 1 | |
| Bleeding | On-hit: on target add +1 stack of 'bleeding'. Passive: At 6 stacks give slowness 6 1 | 12 damage physical | Floating | 1 | |
| Bounty Claim | Passive: Increased drop rate of 'Silver Coin' from raid mobs | 1 | ||
| Deflect Projectiles | Active: Requires 000 Magika. Create a field around the player that deflects all projectiles | Active | 1 | |
| Fire Burst | Requirement: Sneaking for 3 seconds. Reward: Summon beams of fire dealing 10 damage physical | Shield, Sneaking | 1 | |
| Floating | On-hit: on target add +1 stack of 'floating'. Passive: at 6 stacks give levitation 8 3 | Bleeding | 1 | |
| Frostbite | On-hit: on target add +1 stack of 'freezing'. Passive: at x stacks | 1 | ||
| Greatblade Defence | Active: Requires 000 Magika. Summons 3 blades above the player. While Active: click to launch blade forward | 1 | ||
| Knife Pouch | Active: Throw a copy of your sword forward | Active | 1 | |
| Levitation | Requirement: Sneaking for 3 seconds. Reward: Requires 000 Magika. Give levitation 6 4 | Shield, Sneaking | 1 | |
| Magma Walker | Passive: Turns lava into basalt | 1 | ||
| Poisoning | On-hit: on target add +1 stack of 'freezing'. Passive: at x stacks | 1 | ||
| Seaborn | Improves attributes and gives effects when in water or raining. Other way round the exact opposite. | 1 | ||
| Blackthorn Arrow | On-hit: on target give wither 8 1 | Bow | 1 | |
| Bonecaller | Active: Requires 1000 Magika. Summon a skull that circles the owner for 20 seconds. Targets hit by this skull gain wither 10 3 and slowness 10 1 | Active | 1 | |
| Disarming | Active: Requires 1000 Magika. Makes non-boss enemies drow their weapon | Active | 1 | |
| Evoker Fangs | Active: Requires 1000 Magika. While sneaking: Summon waves evoker fangs on nearby enemies that deal 6 damage magic. While not sneaking: Summon a line of evoker fangs that deal 6 magic damage | Active | 1 | |
| Lightning Strike | Active: Requires 1000 Magika. Cast an expanding circle of lightning around player | Active, Void Sphere | 1 | |
| Retaliation Pulse | Passive: Charges up by blocking attacks. Reward: create a magic circle that stops all motions from projectiles for 30 seconds | Shield | 1 | |
| Seppuku | Active: Requires 1000 Magika. Sacrifice a large portion of your health. Give strength 60 2 | Active | 1 | |
| Star Shard | Active: Requires 1000 Magika. Summon a star shard that locates the nearest enemy and deals 14 damage physical | Active | 1 | |
| Tongue of Fire | On-hit: on target add +1 stack of 'tongue_of_fire'. Passive: at x stacks | Bow | 1 | |
| Withering | On-hit: on target add +1 stack of 'wither'. Passive: at x stacks | 1 | ||
| Light Wave | Active: Requires 1000 Magika. Create a moving and expanding light wall that deals 12 damage physical | Active | 1 | |
| Mistbreaker | Lets the player teleport between dimensions if he hold an according item for that dimension. (netherrock for nether,..) Magicka cost. Some use magicka to work, some may be charged via crouching/ blocking attacks or by building up an gauge for each victim. Magicka will be taken from the player if enough regenerated, charged equipment will decharge and you get a cooldown until next usage and if an enemy has been hit enough for a full gauge, they will get extra damage, depending on enchantment. | Mending | 1 | |
| Star Shower | Active: Requires 1000 Magika. Conjure a sun that summons flares that hunt down nearby enemies dealing 10 damage physcial | Active | 1 | |
| Void Sphere | Active: Requires 1000 Magika. Conjure a black hole that pulls in enemies dealing 10 damage | Active, Lightning Strike | 1 |
Runes
- Rune of Greater Health
- Grants the player +2 Max Health when consumed (Max = 20 Max Health)
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot - Rune of Magicka
- Grants the player +1000 Max Magicka when consumed (Max = 16000)
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot - Rune of Lesser Fall Damage
- Grants the player +1 block Safe Fall Distance when consumed (Max = 10)
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot - Rune of Higher Ranger
- Grants the player +1 Interaction Range when consumed (Max = 10)
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot - Rune of Longer Breath
- Grants the player +20% Longer Breath when consumed (Max = 200%)
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot - Rune of Concinnity
- Resets all runes for the player when consumed
- Aquired from Alaric Stormweaver for 2
Gold Coins and boss loot
Spells
- Emberfield Spell
- Icefield Spell
- Thunderfield Spell
- Forcefield Spell
- Teleportation Spell
- Sets enemies on fire within it's range. Also ignites arrows that pass through. This spell lasts 30 seconds
- Aquired from Alaric Stormweaver for 24
silver
- Deals 0.5 frozen damage every second and gives the slowness 2 effect for 3 seconds. Also extinguish arrows that are on fire that pass through. This spell lasts 30 seconds
- Aquired from Alaric Stormweaver for 24
silver
- Has a 1 in 8 chance to summon lightning at enemies within it's range every seconds. This spell lasts 30 seconds
- Aquired from Alaric Stormweaver for 24
silver
- Disables all motion from projectiles. This spell lasts 30 seconds
- Aquired from Alaric Stormweaver for 24
silver
- Allows you to teleport to the saved location
- Aquired from Alaric Stormweaver for 24
silver
Companions
- Frenzy Golem
- Sword Guardian
- Flame Spider
- Flame Atronach
- Dire Bear
- Dire Wolf
Arrows
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Amethyst ArrowCause the target to bleed
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Amethyst ArrowDeals 33% increased damage
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Iron ArrowDeals 66% increased damage
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Diamond ArrowDeals 100% increased damage
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Netherite ArrowDeals 133% increased damage
Basic
Cursed Arrow
Shockwave Arrow
Bonfire Arrow
Fire Arrow
Ender Arrow
Freezing Arrow
Lightning Arrow
Transforming Arrow
Hypnotizing Arrow
Weaving Arrow
Special
- The horror......
- Turn any non-boss enemy into a random creature
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Summon a ghust of wind. Knocking enemies away and stunning them for 3 seconds
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Summon a hail of arrows down at the location of the arrow
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Ignites anything that is struck by the arrow
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Teleport to the location of the arrow
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Freezes anything hit by the arrow for 6 seconds
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Summon multiple lightning bolts at the arrow
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Summon nature at the target
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Hypnotize the target to fight for you
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)- Summon a cobweb at the target
- Aquired from Alaric Stormweaver for 3 silver
(8 Arrows)Potions
- Potion of Luck
- Potion of Aqua Affinity
- Potion of Bull Strength
- Potion of Endurance
- Potion of Hardening
- Potion of Lightness
- Potion of Mining
- Potion of Charisma
normal
- Lingering Potion of Despair
- Lingering Potion of Floating
- Lingering Potion of Invincibility
- Lingering Potion of Withering
Lingering
Weapons
Armor
Armor Sets
- Ram Guild Armor
- Full set: Grants a stacking jump boost
- High Durability
- +0.15 Jump Boost +5 Safe Fall Distance
- Axolotol Guild Armor
- Full set: Grants swimming speed in water
- High Durability
- +3 Oxygen Bonus +0.25 Water Movement Efficiency
- Stalion Guild Armor
- Full set: Grants Faster Magicka regeneration
- High Durability
- +0.03 Speed +0.25 Step Height
- Earthdweller Guild Armor
- Full set: Grants Telekinesis
- High Durability
- +0.25 Sneaking Speed +0.25 Block Break Speed
- Merchant Guild Armor
- Full set: Grants better offers from traders
- High Durability
- +2 Luck
- Armadillo Order Armor
- Full set: Grants Iron skin
- Very High Durability
- +3 Max Health +4 Armor Toughness
- Guardian Order Armor
- Full set: Grants Deflext Projectiles
- Very High Durability
- +1 Attck Damage +0.25 Attack Knockback
- Wither Order Armor
- Full set: Grants regeneration when on fire
- Very High Durability
- +2.5 Knockback Resistance -0.25 Burding Time
- Amethyst Order Armor
- Full set: Grants immunity to nagative effects
- Very High Durability
- +2.5 Knockback Resistance +0.25 Explosion Knockback Resistance
Horse Equipment
Modifier
Players can upgrade their tools, armor and weapons with special tools bought from trades
Upgrading a tool will give you additional stats based on their tier
- Fragile
- Inferior
- Weak
- Flimsy
- Ordinary
- Reliable
- Flimsy
- Ordinary
- Reliable
- Heavy
- Sharp
- honed
- Heavy
- Sharp
- Honed
- Reinforced
- Pristine
- Exceptional
- Mastercrafted
- Excuisite
- Legendary
- Divine
Tiers:
Common
Uncommon
Rare
Epic
Reinforced Items
Items that are reinforced have additional durability
Very low durability: 0.5x
Low durability: 1x
Moderate durability: 2x
High durability: 4x
Very High Durability: 8x
Currency
Within the realm, you may discover treasures.. one of which are coins, such as Gold Coins and Silver Coins. These coins can be used at any of the new villagers found throughout the lands
There are more ways to obtain coins, such as slaying bosses, trading with villagers, or using the enchantment 'Bounty Claim'
- silver

- gold

Artifacts
-
Heavy Battle MaceWhen in Main Hand:0.03 Speed+0.5 Jump Strength+14 Attack Damage+1 Attack Knockback-3.4 Attack Speed -
Echo of the DeepWhen in Main Hand:+16 Attack Damage-3.1 Attack Speed+1 Sweeping Damage Ratio -
Dark Moon GreatswordWhen in Main Hand:-0.01 Speed+26 Attack Damage-3.3 Attack Speed+2 Attack Knockback+1 Sweeping Damage Ratio -
Dark Moon GreatswordWhen in Main Hand:-0.01 Speed+26 Attack Damage-3.3 Attack Speed+2 Attack Knockback+1 Sweeping Damage Ratio -
Miner's TalonEarthdweller Guild
Very High DurabilityWhen in Main Hand:+0.6 Sneaking Speed+0.5 Submerged Mining Speed+0.5 Block Break Speed+3 Block Interaction Range+12 Attack Damage-3 Attack Speed -
Miner's TalonEarthdweller Guild
Very High DurabilityWhen in Main Hand:+0.6 Sneaking Speed+0.5 Submerged Mining Speed+0.5 Block Break Speed+3 Block Interaction Range+12 Attack Damage-3 Attack Speed -
Gilded DaggerWhen in Main Hand:+7 Attack Damage-1.7 Attack Speed+0.02 Speed+0.75 Sneaking Speed -
SoulpiercerWhen in Main Hand:-0.01 Speed+100% Armor+8 Safe Fall Distance -
Moonveil KatanaWhen in Main Hand:+0.01 Speed+8 Attack Damage-1.8 Attack Speed+0.5 Sneaking Speed+0.5 Sweeping Damage Ratio -
Moonveil KatanaWhen in Main Hand:+0.01 Speed+8 Attack Damage-1.8 Attack Speed+0.5 Sneaking Speed+0.5 Sweeping Damage Ratio -
Nightshade BowWhen in Main Hand:+50% Armor+0.25 Jump Strength+1 Step Height -
Crystal ShieldWhen in Main Hand:+10 Armor+4 Max Health-0.01 Speed
Crafting Recipes
Food
Trinkets
Enemy Drops
Drops from normal enemies from dungeons
- Family Portrait
- sells for 1 silver
at ysembert
- Blackened Feather
- sells for 1 silver
at ysembert
- Silver Ring
- sells for 2 silver
at ysembert
- Amulet
- sells for 4 silver
at ysembert
- Golden Ring
- sells for 5 gold
at ysembert
Mob Drops
- Goathide
- Sells for 2 silver
at ysembert- Drops from slain Goats
- Red Muchroom Leather
- sells for 3 silver
at ysembert- Drops from slain Mooshroom Cows
- Brown Mushroom Leather
- sells for 4 silver
at ysembert- Drops from slain Brown Mushrooms
- Fox Pelt
- sells for 8 silver
at ysembert- Drops from slain Foxes
- White Fox Pelt
- sells for 10 silver
at ysembert- Drops from slain White Foxes
- Prime Phantom Membrane
- sells for 20 silver
at ysembert- Drops from slain Phantoms
- Panda Pelt
- sells for 20 silver
at ysembert- Drops from slain Pandas
- Sniffer Pelt
- sells for 25 silver
at ysembert- Drops from slain Sniffers
- Polar Bear Pelt
- sells for 1 gold
at ysembert- Drops from slain Polar Bears
Contributors
Zacc || headbodyscript